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The game cultures of our children born in the digital world in the 21st century have also changed.
It seems difficult for the Z generation born with the developing technology to stay away from the digital world. The purpose of our project is to introduce our children to the digital world, make them think critically, reduce their anxiety levels, gain strategic thinking skills and protect them from cyberbullying in the internet world. It is to train our students who will have 21st century skills to design digital games in order to find solutions to problems and increase their self-confidence.
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Published: Dec 1, 2020
Latest Revision: Dec 1, 2020
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