Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the first main entry in the Grand Theft Auto series since 2008’s Grand Theft Auto IV. Set within the fictional state of San Andreas, based on Southern California, the single-player story follows three criminals and their efforts to commit heists while under pressure from a government agency and powerful crime figures. The open world design lets players freely roam San Andreas’ open countryside and the fictional city of Los Santos, based on Los Angeles.
The game is played from either a third-person or first-person perspective, and its world is navigated on foot or by vehicle. Players control the three lead protagonists throughout single-player and switch among them, both during and outside missions. The story is centred on the heist sequences, and many missions involve shooting and driving gameplay. A “wanted” system governs the aggression of law enforcement response to players who commit crimes. Grand Theft Auto Online, the game’s online multiplayer mode, lets up to 30 players engage in a variety of different cooperative and competitive game modes.
Extensively marketed and widely anticipated, the game broke industry sales records and became the fastest-selling entertainment product in history, earning in its first day and in its first three days. It received widespread critical acclaim, with praise directed at its multiple protagonist design, open world, presentation and gameplay. However, it caused controversies related to its depiction of violence and women. Considered one of seventh and eighth generation console gaming’s most significant titles and among the best video games ever made, it won year-end accolades including Game of the Year awards from several gaming publications. It is the third best-selling video game of all time with over 120million copies shipped and one of the most financially successful entertainment products of all time, with about in worldwide revenue.
The game’s development began soon after Grand Theft Auto IV release and was shared between many of Rockstar’s studios worldwide. The development team drew influence from many of their previous projects such as Red Dead Redemption and Max Payne 3 and designed the game around three lead protagonists to innovate on the core structure of its predecessors. Much of the development work constituted the open world’s creation, and several team members conducted field research around California to capture footage for the design team. The game’s soundtrack features an original score composed by a team of producers who collaborated over several years. It was released in September 2013 for PlayStation 3 and Xbox 360, in November 2014 for PlayStation 4 and Xbox One, and in April 2015 for Microsoft Windows.
Gameplay
Grand Theft Auto V is an action-adventure game or first-person perspective. Players complete missions—linear scenarios with set objectives—to progress through the story.
Players use melee attacks, firearms and explosives to fight enemies, and may run, jump, swim or use vehicles to navigate the world. To accommodate the map’s size, the game introduces vehicle types absent in its predecessor Grand Theft Auto IV, such as fixed-wing aircraft. Should players take damage, their health meter will gradually regenerate to its halfway point. Players respawn at hospitals when their health depletes. If players commit crimes, law enforcement agencies may respond as indicated by a “wanted” meter in the head-up display . Stars displayed on the meter indicate the current wanted level . Law enforcement officers will search for players who leave the wanted vicinity. The meter enters a cool-down mode and eventually recedes when players are hidden from the officers’ line of sight that displays on the mini-map.
The single-player mode lets players control three characters: Michael De Santa, Trevor Philips and Franklin Clinton—criminals whose stories interconnect as they complete missions. Some missions are completed with only one character and others feature two or three. Outside the missions, players may switch between characters at will by a directional compass on the HUD. The game may switch characters automatically during missions to complete specific objectives. A character’s compass avatar will flash red if he is in danger and needs help, and flash white if he has a strategic advantage. Though players complete missions as any of the three protagonists, the more difficult heist missions require aid from AI-controlled accomplices with unique skill sets like computer hacking and driving. If an accomplice survives a successful heist, they take a cut from the cash reward and may be available for later missions with improvements to their unique skills. Some heists afford multiple strategies; in a holdup mission, players may either stealthily subdue civilians with an incapacitating agent or conspicuously storm the venue with guns drawn.
Each character has a set of eight skills that represent their ability in specific areas such as shooting and driving. Though skills improve through play, each character has a skill with expertise by default . The eighth “special” skill determines the effectiveness in performing an ability that is unique to each respective character. Michael enters bullet time in combat, Franklin slows down time while driving, and Trevor deals twice as much damage to enemies while taking half as much in combat. A meter on each character’s HUD depletes when an ability is being used and regenerates when players perform skilful actions
While free-roaming the game world, players may engage in context-specific activities such as scuba diving and BASE jumping. Each character has a smartphone for contacting friends, starting activities and accessing an in-game Internet. The Internet lets players trade in stocks via a stock market.
Plot
Michael Townley, Trevor Philips, and Brad Snider partake in a botched robbery in Ludendorff, North Yankton. Nine years later, Michael is living under witness protection with his family in Los Santos, under the alias Michael De Santa. Across town, gangbanger Franklin Clinton is working for a corrupt Armenian car salesman and meets Michael while attempting to fraudulently repossess his son’s car; the two later become friends. When Michael finds his wife Amanda sleeping with her tennis coach, he and Franklin chase the coach to a mansion, which Michael destroys in anger. The owner turns out to be the girlfriend of Martin Madrazo, a Mexican drug lord who demands compensation to avoid further violence. Michael returns to a life of crime to obtain the money, enlisting Franklin as an accomplice. With the help of Michael’s old friend Lester Crest, a disabled hacker, they perform a jewellery shop heist to pay off the debt. Trevor, who now lives in a trailer park on the outskirts of Los Santos, hears of the heist and realises that it was Michael’s handiwork; Trevor had believed that Michael was killed in their botched robbery nine years ago. Trevor surprises Michael and reunites with him, after tracking down his home.
As time goes on, the personal lives of the protagonists begin to spiral out of control. Michael’s increasingly disreputable behaviour prompts his family to leave him. When he becomes a movie producer at film studio Richards Majestic, Michael comes into conflict with Devin Weston, a self-made billionaire venture capitalist and corporate raider, who vows revenge after his attempts to shut down the studio are thwarted by Michael. Franklin, meanwhile, rescues his friend Lamar Davis from gangster and former friend Harold “Stretch” Joseph, who repeatedly attempts to kill Lamar to prove himself to his new brethren. At the same time, Trevor’s reckless efforts to consolidate his control over various black markets in Blaine County see him waging war against The Lost outlaw motorcycle club, several Latin American street gangs, rival meth dealers, hillbillies, private security firm Merryweather, and Triad kingpin Wei Cheng.
Federal Investigation Bureau agents Dave Norton and Steve Haines contact Michael and demand that he perform a series of operations to undermine a rival agency, the International Affairs Agency . Under Steve’s direction and with Lester’s help, they attack an armoured convoy carrying funds intended for the IAA, and steal an experimental chemical weapon from an IAA-controlled lab. As Steve comes under increasing scrutiny, he forces Michael and Franklin to erase any evidence being used against him from the FIB servers. Michael takes the opportunity to wipe the data on his activities, destroying Steve’s leverage over him.
Eventually, Michael, Trevor, Franklin, and Lester start planning their most daring feat ever: raiding the Union Depository’s gold bullion reserve. By this time, Michael reconciles with his family. However, Trevor discovers that Brad was not imprisoned as led to believe, but killed during the Ludendorff heist and buried in the grave marked for Michael. Trevor’s feelings of betrayal cause friction within the group and threaten to undermine their Union Depository plans. Steve betrays Michael and Dave, and they become caught in a Mexican standoff between the FIB, IAA, and Merryweather. Trevor, feeling that he is the only one who has the right to kill Michael, comes to their aid. Despite not forgiving Michael, Trevor agrees to perform the Union Depository heist and part ways with him afterwards.
Published: Mar 11, 2020
Latest Revision: Mar 11, 2020
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