secret of magic by itamar greenfeld - Illustrated by K. Grindelwald - Ourboox.com
This free e-book was created with
Ourboox.com

Create your own amazing e-book!
It's simple and free.

Start now

secret of magic

by

Artwork: K. Grindelwald

  • Joined Jan 2021
  • Published Books 3

secrt of magic

spell book

spells,charmes – curses – hexes – jinxes] A -W

this book have enchentment when you touch the name of one of the names you get all informations in your head

A

Aberto

Type: Charm 

Pronunciation: Ah-bare-toh

Description: A spell used to open doors.

Accio (Summoning Charm)

type: spell

Pronunciation: Various, including: AK-ee-oh or AK-see-oh , AK-see-oh , AS-see-oh (US), and AT-chee-oh (Anglo-Catholic pronunciation)

Description: Summons an object towards the caster. It is able to summon objects in direct line of sight of the caster, as well as things out of view, by calling the object aloud after the incantation (unless the spell is casted nonverbally). This spell needs thought behind it, and the object must be clear in the casters mind before trying to summon it.[2] The caster doesn’t necessarily need to know the location of the target if they say the name of the object to be summoned, such as when Hermione Granger summoned some books from Dumbledore’s office simply by saying “Accio Horcrux books!” while in Gryffindor Tower.

Etymology: The Latin word accio means “I call” or “I summon”.

(Age Line)

Type: Charm

Description: Prevents people above or below a certain age from access to a target.

Aguamenti (Water-Making Spell)

Type: Charm, Conjuration

Pronunciation: AH-gwah-MEN-tee

Description: Produces a clean, drinkable jet of water from the wand tip.

Etymology: Possibly a hybrid of Latin words aqua, which means “water”, and menti, which means “for the mind”.

Alarte Ascendare

Type: Charm

Pronunciation: a-LAR-tay a-SEN-der-ay

Description: Shoots the target high into the air.

Etymology: Ascendere is a Latin infinitive meaning “to go up,””to climb,” “to embark,” “to rise(figuratively);” this is the origin of the English word “ascend”.

(snurollo – Albus Dumbledore’s forceful spell)

Type: Spell

Description: This spell was, supposedly, quite powerful as when it was cast, the opponent was forced to conjure a silver shield to deflect it.

Alohomora (Unlocking Charm)

Type: Charm

Pronunciation: ah-LOH-ho-MOR-ah

Description: Unlocks doors and other locked objects. It can also unlock doors that have been sealed with a Locking Spell, although it is possible to bewitch doors to become unaffected by this spell.

Etymology: The incantation is derived from the West African Sidiki dialect used in geomancy; it means “friendly to thieves”.

Amato Animo Animato Animagus (Animagus Spell)

Type: Transfiguration

Pronunciation: ah-MAH-toh ah-NEE-moh ah-nee-MAH-toh an-a-MAY-jus

Description: Spell used as part of the process of becoming an Animagus. The incantation has to be recited at sunrise and sundown, every day before the consumption of the Animagus Potion. The incantation is also recited just prior to the consumption of the potion, which has to take place just after a lightning storm starts. The incantation is recited while placing the wand’s tip over one’s heart.

Etymology: Amato is a conjugation of the Latin word amo, which means “I love” or “I am obliged to”. Animo and animato are both different conjugations of the Latin word animo, which can mean “I animate” or “I fill with breath or life”. Animagus on the other hand appears to be a portmanteau of animo or “animal”, and magus, which is Latin for “wizard”.[citation needed] Overall, the incantation can roughly mean “My love brings me life, I am obliged to become an animal wizard.”

Anapneo

Type: Spell

Pronunciation: ah-NAP-nee-oh

Description: Clears the target’s airway if they are choking on something.

Etymology: From the Greek verb anapneo, meaning “I breathe in.”

Anteoculatia

Type: Dark charm

Pronunciation: an-tee-oh-kyoo-LAY-chee-ah

Description: Causes the target to grow antlers.

(chitolanguss – Anti-Cheating Spell)

Type: Charm

Description: Used to prevent cheating.

(Anti-stuff Jinx)

Type: Jinx

Description: Prevents Disapparation in an area. It is used to entrap an enemy in an area.

(Anti-auman jinx)

Type: Jinx

Description: Prevents intruders from entering an area.

(dolohhhho)

Type: Curse

Description: An unknown curse that causes injuries that are capable of killing with enough power.

Aparecium (Revealing Charm)

Type: Charm

Pronunciation: AH-par-EE-see-um

Description: Reveals secret messages written in invisible ink, or any other hidden markings. Also works against Concealing charms

Etymology: Latin apparere, meaning “to appear”; -ium and -cium are common Latin noun endings.

Appare Vestigium (Tracking Spell)

Type: Charm

Pronunciation: ah-PAR-ay ves-TEE-jee-um

Description: Reveals traces of magic, including footprints and track marks.

Aqua Eructo

Type: Charm

Pronunciation: A-kwa ee-RUCK-toh

Description: This spell is used to create, and control, a jet of clear water from the tip of the wand; it is probably related to Aguamenti.

Etymology: Aqua means, in Latin, water. Eructo is a verb meaning “I raise”; roughly translated, it means “I raise water”.

Arania Exumai

Type: Charm

Pronunciation: ah-RAHN-ee-a EKS-su-may

Description: Drives away spiders, including Acromantulas.

Etymology: From the Latin aranea, meaning “spider”, and exuo, meaning “I lay aside”.

Arresto Momentum (Slowing Charm)

Type: Charm

Pronunciation: ah-REST-oh mo-MEN-tum

Description: Decreases the velocity of a moving target. Can be used on multiple targets, as well as on the caster themselves. It was invented by Daisy Pennifold in 1711 for use on the Quaffle in Quidditch.

Etymology: Likely the combination of the Anglo-French arester, meaning “to bring to a stop” and the Latin momentum, meaning “the force or strength gained whilst moving”; the literal translation hence is “Bring the force or strength gained whilst moving to a stop”.

aerrtoniass

Type: charm

Description: Fires arrows from the caster’s wand.

Ascendio

type: charm

Pronunciation: ah-SEN-dee-oh

Description: laser beam that neutralizes anyone who uses the corresponding curse – avada kedavra.

Avifors (Avifors Spell)

Type: spell

Pronunciation: AH-vi-fors

Description: Transforms the target into a bird.

Etymology: From Latin avis meaning “bird” and forma meaning “shape”.

Avenseguim

Type: Charm

Pronunciation: ah-ven-SEH-gwim

Description: Turns an object into a tracking device.

Etymology: The incantation Avenseguim is likely derived from the portmanteau of avens, a Latin adjective for “eager” or “craving”, and seguir, the Spanish and Portuguese verb meaning “to follow”, or alternatively from the Catalan seguim, meaning “we follow”. Taken together, Avenseguim can be interpreted as “to eagerly follow”, which aptly characterises the behaviour of a tracking device.

Avis (Bird-Conjuring Charm)

Type: Conjuration, Charm

Pronunciation: AH-viss

Description: Conjures a flock of birds from the tip of the wand. When used in conjunction with Oppugno, it can be used offensively.

Etymology: The Latin word avis means “bird”.

2

B

(Babbling Curse)

Type: Curse

Description: Causes uncontrollable babbling.

(Badgering)

Type: spell

Description: Turns things into badgers

(Bat-Bogey Hex)

Type: Hex

Description: Transforms the target’s bogeys into large bats that fly out of the victim’s nose. It was invented by Miranda Goshawk.

Baubillious

Type: Charm

Pronunciation: baw-BILL-ee-us

Description: The exact effects of the spell are unknown, though it presumably is of damaging nature and it produces a bolt of white light from the tip of the wand.

Etymology: Currently unclear, probably from English bauble.

(Bedazzling Hex)

Type: Hex

Description: Allows the caster to disguise things.

(Bewitched Snowballs)

Type: Charm

Description: Causes snowballs to pelt themselves at the target.

(Bluebell Flames)

Type: Charm

Description: Produces magical blue flames that can be held in a jar. Not as dangerous as real fire, these magical flames can be touched, penetrated and held without it burning the holder, though it is known to singe materials such as clothing and plants.

(Blue sparks)

Type: Charm

Description: Jet of blue sparks. It can be used offensively as a minor duelling spell.

Bombarda (Exploding Charm)

Type: Charm

Pronunciation: bom-BAR-dah

Description: Provokes a small explosion.

Etymology: From the word bombard, meaning “to attack a place or person continually with bombs or other missiles”.

Bombarda Maxima

Type: Charm

Pronunciation: BOM-bar-dah MAX-ih-mah

Description: Creates a large explosion capable of removing entire walls. A more advanced and more powerful form of the Exploding Charm.

Brackium Emendo

Type: Charm, Healing Spell

Pronunciation: BRA-key-um ee-MEN-doh

Description: If used correctly, it is claimed that this spell will heal broken bones; this theory is supported by the etymology.

(Bravery Charm)

Type: Charm

Description: Increases the bravery of a teammate, increasing their performance against certain foes.

(Bridge-conjuring spell)

Type: Charm

Description: Conjure a bridge from thin air.

(Broom jinx)

Type: Jinx

Description: Used to make broomsticks try to throw their riders off through a variety of means such as sudden lurches and violent swishing movements. Constant eye contact is needed for the jinx to keep working.

(Bubble-Head Charm)

Type: Charm

Description: Produces a large bubble of air around the head of the user; it is commonly used as the supernatural equivalent of a breathing set.

(Bubble Spell)

Type: Charm

Description: Produces a stream of non-bursting bubbles from the wand tip.

3

C

Calvorio (Hair-Loss Curse)

Type: Curse

Pronunciation: cal-VOR-ee-oh

Description: Removes the victim’s hair.

Etymology: From Latin calvus = “bald”.

Cantis

Type: Charm

Pronunciation: CAN-tiss

Description: Causes the victim to burst uncontrollably into song.

Etymology: Cantare is Latin for “sing”.

Capacious extremis (Extension Charm)

Pronunciation: ca-PAY-shus ex-TREEM-us

Type: Charm

Description: Expands the internal dimensions of an object without affecting the external dimensions, enhancing its capacity, and rendering its contents lighter.

Carpe Retractum (Seize and Pull Charm)

Type: Charm

Pronunciation: CAR-pay ruh-TRACK-tum

Description: Produces a rope of light used to pull objects towards the caster, or, if the target is fixed in place, to pull the caster towards the target.

Etymology: From the Latin carpe, meaning “to seize” and retracto, meaning “I draw back”.

(Cascading Jinx)

Type: Jinx

Description: Attacks multiple opponents in close proximity to each other.

(Caterwauling Charm)

Type: Charm

Description: Anyone entering the perimeter of this spell sets off a high-pitched shriek. This spell may be related to the Intruder Charm.

(Cauldron to Sieve)

Type: spell

Description: Transforms cauldrons into sieves.

(Cauldron to badger)

Type: Transfiguration

Description: Transforms cauldrons into badgers.

Cave inimicum

Type: Charm

Pronunciation: CAH-vay uh-NIM-i-kuhm

Description: Produces a boundary that keeps the caster hidden from others.

Etymology: The incantation is a Latin phrase which translates to “beware of the enemy”.

(Cheering Charm)

Type: Charm

Description: Makes the target feel happy. Overuse of the spell may cause the target to break into an uncontrollable laughing fit. This spell was invented by Felix Summerbee.

Circumrota

Type: Charm

Pronunciation: SIR-cum-roh-tuh

Description: Rotates objects.

Cistem Aperio (Box Blasting Charm)

Type: Charm

Pronunciation: SIS-tem uh-PE-ree-o

Description: Opens chests and boxes.

Etymology: Aperio is Latin for “uncover” or “open”; Cista is Latin for “trunk” or “chest”.

Colloportus (Locking Spell)

Type: Charm

Pronunciation: cul-loh-POR-tus

Description: Locks doors and all things that can be locked. It is the counter-charm to the Unlocking Spell.

Etymology: Perhaps a portmanteau of the Latin words colligere, which means “gather” and porta, which means “gate”.

Colloshoo (Stickfast Hex)

Type: Hex

Pronunciation: CAWL-low-shoo

Description: Sticks the target’s shoes to the ground.

Etymology: The suffix “shoo” is a phonetic spelling of English “shoe”; the prefix collo may come from Greek “κολάω,κολώ” (pronounced “colas”,”cols”), which means “to glue”.

Colovaria (Colour Change Charm)

Type: Charm

Pronunciation: co-loh-VA-riah

Description: Changes the target’s colour.

Etymology: Almost certainly a combination of English “colour” and “vary”.

Confringo (Blasting Curse)

Type: Curse

Pronunciation: con-FRING-goh

Description: Produces a fire explosion or shoot fire.

Etymology: The incantation is direct Latin for “destroy”.

Confundo (Confundus Charm)

Type: Charm

Pronunciation: con-FUN-doh

Description: Causes the victim to become confused and befuddled.

Etymology: The incantation, when non-capitalised, means “I confuse”; the title may derive from the Latin confundere, meaning “to confuse” or “to perplex.”

(Conjunctivitis Curse)

Type: Curse

Description: Causes irritation in the eyes, forcing them to swell shut. The Oculus Potion is able to counteract this curse. Dragons are particularly susceptible to this curse, as their hide makes them resistant to most spells, while their eyes remain vulnerable.

Etymology: “Conjunctivitis” is the technical term for “pink eye,” demonstrating its effects of irritating the eye and causing it to shut.

(Cornflake skin spell)

Description: This spell causes the victim’s skin to appear as though it was coated in cornflakes.

(Cracker Jinx)

Type: Jinx

Description: This spell is used to conjure exploding wizard crackers; it can be used in duelling to harm the opponent, but the force of the explosion may also affect the caster.

(Cribbing Spell)

Type: Spell

Description: This spell, which may possibly be a charm, is used to assist the caster in cheating on written papers, tests, and exams. It is possible that these spells can negate anti-cheating spells.

Crinus Muto

Type: spell

Description: Used to transfigure the colour and style of one’s hair.

4

D

Defodio (Gouging Spell)

Type: Charm

Pronunciation: deh-FOH-dee-oh

Description: Allows the caster to dig and carve through the target.

Etymology: The incantation is Latin for “I dig”.

Deletrius (Eradication Spell)

Type: Charm

Pronunciation: deh-LEE-tree-us

Description: Counter-charm to the Reverse Spell, vanishing the image of the last spell cast. It may also disintegrate other certain images.

Etymology: Latin delere, meaning “to destroy”, and English “detritus”, meaning rubble.

Densaugeo

Type: Hex

Pronunciation: den-SAW-jee-oh

Description: This hex causes the victim’s teeth to grow rapidly.

Etymology: From Latin dens, meaning “tooth”, and augeo, meaning “I enlarge”; essentially, it means “I enlarge the tooth”.

Deprimo

Type: Charm

Pronunciation: deh-PREEM-oh

Description: Charm used to blast holes in the ground.

Etymology: The incantation, when non-capitalised, means “to depress” or “depress”.

Depulso (Banishing Charm)

Type: Charm

Pronunciation: deh-PUL-soh

Description: Sends the target away from the caster. It is the counter-charm to the Summoning Charm.

Etymology: From the Latin depulsio, meaning “drive away”.

Descendo

Type: Charm

Pronunciation: deh-SEN-doh

Description: Causes object to fall or move downwards.

Etymology: Descendo is Latin for “I descend”.

(Desk Into Pig)

Type: spell

Description: Turns desks into pigs.

(Deterioration Hex)

Type: Hex

Description: Impairs foes and reduces their stamina.

Diffindo 

Type: Charm

Pronunciation: dih-FIN-doh

Description: create fire from the air or from the ground.

Etymology: Latin diffindere, meaning “to divide” or “to split”.

Diminuendo

Type: Charm

Pronunciation: dim-in-YEW-en-DOUGH

Description: Forces the target to shrink.

Etymology: The incantation derives from the musical term diminuendo, meaning “a gradual decrease of the volume of sound”.

Dissendium

Type: Charm

Pronunciation: dih-SEN-dee-um

Description: Used to open passages.

Etymology: There are numerous suggestions.

(Disillusionment Charm)

Type: Charm

Description: Causes the target to blend seamlessly in with its surroundings, like a chameleon.

Draconifors (Draconifors Spell)

Type: spell

Pronunciation: drah-KOH-nih-fors

Description: Transforms the target into a dragon.

Etymology: From the Latin word draco, meaning “dragon”, and forma meaning “shape”.

(Drought Charm)

Type: Charm

Description: Causes puddles and ponds to dry up. Though not powerful enough to drain a body of water like a lake

Ducklifors

Type: Jinx

Pronunciation: DUCK-lih-fors

Description: Transforms the target into a duck.

Etymology: From the English duck, and the Latin forma meaning “shape”.

Duro (Hardening Charm)

Type: Charm

Pronunciation: DYOO-roh

Description: Turns an object to stone.

Etymology: Latin duro means “harden”.

5

E

(Ears to kumquats spell)

Type: spell

Description: This spell transforms the victim’s ears into kumquats.

(Ear-shrivelling Curse)

Type: Curse

Description: Causes the target’s ears to shrivel up.

Ebublio (Ebublio Jinx)

Type: Jinx

Pronunciation: ee-BUB-lee-oh

Description: Causes the victim to be trapped in a large bubble.

Engorgio (Engorgement Charm)

Type: Charm

Pronunciation: en-GOR-jee-oh

Description: Causes the target to swell in physical size. Its counter-charm is the Shrinking Charm.

Etymology: The English word engorge means “swell”.

 

Engorgio Skullus

Type: Dark charm

Pronunciation: in-GORE-jee-oh SKUH-las

Description: Causes the victim’s skull to swell disproportionately.[10] This spell may be a variation of the Engorgement Charm, as they share the first word of the incantation. Its countercurse is Redactum Skullus.

Etymology: See etymology for above entry; “skullus” is Latin for “skull”.

Entomorphis (Insect Jinx)

Type: Jinx

Pronunciation: en-TOE-morph-is

Description: This jinx is used to transform the target into an insectoid for a short time.

(Entrail-Expelling Curse)

Type: Curse

Description: Expels victim’s entrails. Precise effects unknown. Invented by Urquhart Rackharrow.

Episkey

Type: Healing Spell

Pronunciation: ee-PIS-key

Description: Used to heal relatively minor injuries, such as broken bones and cartilage.

Etymology: The word comes from Greek “episkeui”, which means “repair”.

Epoximise

Type: spell

Pronunciation: ee-POX-i-mise

Description: Adheres one object to another, as if they had been glued together.

Etymology: Epoximise comes from the English word epoxy, which is a type of adhesive.

Erecto

Type: Charm

Pronunciation: eh-RECK-toh

Description: Used to erect a tent or other upright structure.

Etymology: Erectum is past principle of erigere, which is Latin for “to erect”.

Evanesce

Type: spell

Pronunciation: ev-an-ES-key

Description: Vanishes the target

Evanesco (Vanishing Spell)

Type: hex

Pronunciation: ev-an-ES-koh

Description: Vanishes the target. Vanished things go “into non-being, which is to say, everything.”

Etymology: From “evanescene”, meaning “something that is fleeting or disappears.

Everte Statum

Type: Spell

Pronunciation: ee-VER-tay STAH-tum

Description: Throws the victim backward, similarly to being thrown.

Etymology: The Latin words everte, which means “to throw out” and statua, from the same language, meaning “image”.

Expecto Patronum (Patronus Charm)

Type: Charm

Pronunciation: ecks-PECK-toh pah-TROH-numb

Description: This charm is a highly powerful and advanced protective spell which will conjure a spirit guardian of their positive emotions to defend against dark creatures; it can also send messages to other witches or wizards. The Patronus takes the form of an animal, unique to each person who casts it. The form of a Patronus can change when one has undergone a period of heightened emotion.

Etymology: Patronus means “protector” in Latin; in archaic Latin, it means “father”; considering the form Harry’s takes, this is interesting. The Latin word expecto means “I await”

Expelliarmus (Disarming Charm)

Type: Charm

Pronunciation: ex-PELL-ee-ARE-muss

Description: Forces whatever an opponent is holding to fly out of their hand. It was considered to be Harry Potter’s signature spell.

Etymology: Probably a combination of Latin expello, meaning “expel”, and arma, meaning “weapon”.

Expulso (Expulso Curse)

Type: Curse

Pronunciation: ecks-PUHL-soh

Description: Provokes an explosion, unique in that it uses pressure to do so as opposed to heat.

Etymology: From expulsum, which is past principle of expellere, which means “expel”.

(Extinguishing Spell)

Type: Charm

Description: Puts out fires.

6

F

(False memory spell)

Type: Charm

Description: Implants a false memory in the victim without them realising it was not originally theirs.

(Feather-light charm)

Type: Charm

Description: Makes an object light as a feather.

(Ferret to human)

Type: spell

Description: Transforms a ferret into a human..

Ferula (Bandaging Charm)

Type: spell

Pronunciation: fer-ROOL-lah

Description: Conjures up bandages and wraps them around a wound, splinting any broken bones.

Etymology: Latin ferula means “walking-stick” or “splint”.

Fianto Duri

Type: Charm

Pronunciation: fee-AN-toh DOO-ree

Description: A defensive charm which, based on the etymology, strengthens shield spells, and perhaps objects in general, in a similar way to Duro.

Etymology: Latin fiant means “become” and duri means “hard”.

(Fidelius Charm)

Type: Charm

Description: An immensely complex charm used to hide secret information within the soul of the charm’s recipient, who is called a Secret-Keeper. The information is irretrievable unless the Secret-Keeper willingly chooses to reveal it, and only the aforementioned person can do so.

Etymology: Latin fidelis, which means “faithful”.

(Fiendfyre)

Type: Curse

Description: Unleashes cursed fire that takes the shape of animals that actively seek out living targets and burn anything in its path, including nearly indestructible substances such as horcruxes. In addition, this fire is made even more dangerous due to the fact that it is extremely difficult to control, and cannot be extinguished with normal or enchanted water.

Finestra (Finestra spell)

Type: Charm

Pronunciation: fi-NESS-tra

Description: Shatters glass.

Finite Incantatem (General Counter-Spell)

Type: Counter-Spell

Pronunciation: fi-NEE-tay in-can-TAH-tem

Description: Terminates all spell effects in the vicinity of the caster.

Etymology: Latin finire, meaning “to finish”, and incantatem.

(Finger-removing jinx)

Type: Jinx

Description: Removes a person’s fingers.

(Firestorm)

Type: Charm

Description: Produces a ring of fire from the wand.

(Flagrante Curse)

Type: Curse

Pronunciation: flah-GRAHN-tay

Description: Causes objects to burn on contact.

Flagrate

Type: Charm

Pronunciation: flah-GRAH-tay

Description: Writes in midair with firey marks.

Etymology: From the Latin flagrate, meaning “a burn”.

(Flame-Freezing Charm)

Type: Charm

Description: Causes fire to tickle those caught in it instead of burning them.

(Flask-conjuring spell)

Type: spell

Description: Conjures a glass flask

Flintifors

Type: spell

Pronunciation: FLINT-i-fors

Description: Transforms objects into matchboxes.

Flipendo (Knockback Jinx)

Type: Jinx

Pronunciation: fli-PEN-doh

Description: Knocks objects and creatures backwards.

Flipendo Duo (Knockback Jinx Duo)

Type: Jinx

Pronunciation: flih-PEN-doh DOO-oh

Description: A more powerful version of Flipendo.

Flipendo Maxima

Type: Jinx

Description: A more powerful version of the Knockback Jinx, which threw the target back at a much greater force.

Flipendo Tria

Type: spell

Pronunciation: flih-PEN-doh TREE-ah

Description: A more powerful version of Flipendo Duo; it is said to resemble a miniature tornado.

(Flying charm)

Type: Charm

Description: This spell is cast on broomsticks and flying carpets to allow them to fly.

Fumos (Smokescreen Spell)

Type: Charm

Pronunciation: FYOO-moss

Description: Defensive smokescreen that hinders visibility.

Fumos Duo

Type: Charm

Description: A more powerful version of Fumos.

Furnunculus (Pimple Jinx)

Type: Jinx

Pronunciation: fer-NUN-kyoo-luss

Description: Covers the target in boils (or pimples).

Etymology: Latin furnunculus, meaning “petty thief”, or English furuncle, a synonym for “boil”.

(Fur spell)

Type: Charm

Description: Causes fur to grow on the victim.

7

G

Geminio (Doubling Charm)

Type: Charm

Pronunciation: jeh-MIH-nee-oh

Description: Duplicates the target. When used to duplicate objects indefinitely on purpose, is known as the Gemino Curse.

Etymology: The Latin word gemini means “twins”.

Glacius (Freezing Spell)

Type: Charm

Pronunciation: GLAY-see-us

Description: Freezes the target with icy-cold air.

Etymology: From Latin glacies, which means “ice”.

Glacius Duo

Type: Charm

Pronunciation: GLAY-see-us DOO-oh

Description: A more powerful version of Glacius.

Etymology: From Latin glacies, which means “ice”.

Glacius Tria

Type: Charm

Pronunciation: GLAY-see-us TREE-ah

Description: A more powerful version of Glacius Duo.

Etymology: From Latin glacies, which means “ice”.

Glisseo

Type: Charm

Pronunciation: GLISS-ee-oh

Description: Causes the steps on a stairway to flatten into a slide.

Etymology: Probably derived from French glisser, meaning “to slide”.

(Green Sparks)

Description: Jet of green sparks that can be used to signal an emergency or as a minor duelling spell.

(Gripping Charm)

Type: Charm

Description: Helps someone grip something more effectively.

(Gytrash-conjuring spell)

Type: Conjuration, Dark Arts

Description: Conjures luminous green Gytrashes from the wand, which can be commanded by the caster to attack an opponent.

8

H

(Hair-thickening Charm)

Type: Charm

Description: Thickens the victim’s hair.

Harmonia Nectere Passus

Pronunciation: har-MOH-nee-a NECK-teh-ray PASS-us

Type: Charm

Description: Repairs a Vanishing Cabinet.

Etymology: Latin harmonia, which means “harmony”, nectere, which means “to bind”, and passus, which means “step”.

Herbifors

Type: charm

Description: This spell causes flowers to sprout from the victim.

Herbivicus (Herbivicus Charm)

Type: Charm

Pronunciation: her-BIV-i-cuss

Description: Rapidly grows plants.

(Homing spell)

Description: Offensive spells that follow their target with a constant speed after being cast.

Homenum Revelio (Human-Presence-Revealing Spell)

Type: Charm

Pronunciation: HOM-eh-num reh-VEH-lee-oh

Description: Reveals human presence in the vicinity of the caster.

Etymology: Most likely from Latin homo, meaning human, and “reveal”, though the classical Latin form would be hominem instead of homenum, which shows Portuguese influence (“man” is homem in Portuguese).

(Homonculous Charm)

Type: Charm

Description: Tracks the movements of human beings. The charm has a powerful effect in that it is not fooled by various methods of concealment and disguise, such as invisibility cloaks, the Polyjuice Potion or transformed Animagi.

(Homorphus Charm)

Type: Charm

Description: Causes a Werewolf to revert back to human shape.

Suggested Etymology: Latin homo meaning “person” and Greek morphosis meaning “shaping”

(Horn tongue hex)

Type: Hex

Description: Transforms the target’s tongue into a horn.

(Horton-Keitch Braking Charm)

Type: Charm

Description: Charm patented by Basil Horton and Randolph Keitch that allows for broom-riders to stop more precisely. This spell was first used on the Comet 140 to prevent players from overshooting the goal posts and from flying off-sides.

(Horcrux-making spell)

Type: Dark Arts

Description: This spell allows a part of a wizard’s soul to pass into an object, thereby making the object a Horcrux. One has to commit murder and take advantage of the soul’s “splitting apart” by this supreme act of evil in order to be able to perform this spell, and it is probably very complex. In 1943, Horace Slughorn described the spell to a young Tom Riddle as encasing a portion of the torn soul and placing it within an object. The spell itself is described in detail in a banned book known as “Secret of the Darkest Art”, which Hermione Granger summoned from Albus Dumbledore’s office near the end of their sixth year. According to the text, use of this spell to separate the soul will make the remaining portion of the soul very fragile, and can only be reversed by “remorse” of the wrongs the creator had made; however, the pain caused by attempting to reverse the creation of a Horcrux can destroy the individual.

(Hot Air Charm)

Type: Charm

Description: Conjures a stream of hot air

(Hour-Reversal Charm)

Type: Charm

Description: Reverses small amounts of time (up to five hours).

(Hover Charm)

Type: Charm

Description: Used to make the target hover. It is one of the many lesser variations of the Levitation Charm.

(Hurling Hex)

Type: Hex

Description: Causes brooms to vibrate violently in the air and try to buck their rider off.

9

I

Illegibilus

Type: Charm

Pronunciation: i-LEDJ-i-bull-is

Description: Makes writing impossible to read.

Immobulus (Freezing Charm)

Type: Charm

Pronunciation: ih-MOH-byoo-luhs

Description: Immobilises and stops the actions of the target. It works both on living and inanimate things.

Etymology: From the Latin “immobilis”, meaning immovable.

Impedimenta (Impediment Jinx)

Type: Jinx

Pronunciation: im-ped-ih-MEN-tah

Description: Slows down or stops the target.

Etymology: Latin impedimentum (plural impedimenta), “a hindrance” or “an impediment”.

(Imperturbable Charm)

Type: Charm

Description: Creates an invisible magical barrier on an object, such as a door. This barrier bounces objects off of it, and muffles sounds.

Impervius (Impervius Charm)

Type: Charm

Pronunciation: im-PUR-vee-us

Description: Makes an object repel water and mist.

Etymology: It is said that the Latin impervius means (and is the source of) “impervious”; although it is the source of the word, it is better translated as impassable, as in a mountain peak.

Inanimatus Conjurus (Inanimatus Conjurus Spell)

Type: spell

Pronunciation: in-an-ih-MAH-tus CON-jur-us

Description: It is a spell of unknown effect, most likely used to conjure an inanimate object.

Incarcerous (Incarcerous Spell)

Type: hexes

Pronunciation: in-KAR-ser-us

Description: Ties up the target with ropes conjured from thin air.

Etymology: Probably English incarcerate, “to imprison”. Possibly linked to the Latin in carcerem, “in(to) prison”.

Incendio (Fire-Making Spell)

Type: Charm, Conjuration

Pronunciation: in-SEN-dee-oh

Description: Produces fire.

Etymology: Latin incendere, “to set fire (to)”. Note that the first principal part of this verb (meaning “I set fire”) is incendo, not incendio; the incantation does not match exactly any correct conjugation of the verb. Incêndio, in Portuguese (same pronunciation as in English) means ‘huge fire’. “Encender” in Spanish means “to ignite” and “Incendie” in French means flame. (A plausible but less likely source might be that it is a back-formation from the English word “incendiary,” i.e., “causing fire.”)

Incendio Duo

Type: Charm

Pronunciation: in-SEN-dee-oh DOO-oh

Description: A stronger version of Incendio.

Incendio Tria

Type: Charm

Pronunciation: in-SEN-dee-oh TREE-ah

Description: An improvement over both Incendio and Incendio Duo.

Inflatus

Type: Jinx

Pronunciation: in-FLAY-tus

Description: Inflates the target, filling it with air.

Etymology: The prefix ‘Inflate’ derives from the English verb “to expand with oxygen”.

Informous (Informous Spell)

Type: Charm

Pronunciation: in-FOR-m-es

Description: Informous is a spell that is used to complete one’s Folio Bruti. A page with a brief description (including weaknesses and strengths) of the charmed creature is added to the caster’s Folio Bruti.

Etymology: The prefix Info derives from the English verb “to inform”.

(Instant Scalping Hex)

Type: Hex

Description: Instantly scalps all the hair off of a target.

(Intruder Charm)

Type: Charm

Description: Detects intruders and sounds an alarm.

10

J

(Jelly-Brain Jinx)

Type: Jinx

Description: Reduces the target’s mental processes.

(Jelly-Fingers Curse)

Type: Curse

Description: Causes target’s fingers to become wobbly, making it uneasy for the victim to grasp objects.

11

L

Locomotor Wibbly (Jelly-Legs Curse)

Type: Curse, Jinx

Pronunciation: loh-koh-MOH-tor WIB-lee

Description: Causes the victim’s legs to collapse as if they were turned to jelly.

(Jelly-Brain Jinx)

Type: Jinx

Description: Reduces the target’s mental processes.

(Jelly-Fingers Curse)

Type: Curse

Description: Causes target’s fingers to become wobbly, making it uneasy for the victim to grasp objects.

12

L

Lacarnum Inflamari

Type: Charm

Pronunciation: la-KAR-num in-flah-MAR-ee

Description: Ignites cloaks.

Etymology: Latin inflammo, or the verb inflammatio meaning “to set on fire”. Lacarnum, from the Latin “lacerna”, meaning “cloak”.

Langlock

Type: Jinx

Pronunciation: LANG-lock

Description: Sticks a victim’s tongue to the roof of their mouth. Created by Severus Snape.

Etymology: Probably from the French langue (“tongue”) and the English “lock”.

Lapifors (Lapifors Spell)

Type: hex

Pronunciation: LAP-ih-forz

Description: Transforms the target into a rabbit.

Etymology: From Latin lepus meaning hare, and forma meaning “shape”.

(Leek Jinx)

Type: Jinx

Description: Makes leeks sprout out of the target’s ears.

Legilimens (Legilimency Spell)

Type: Charm

Pronunciation: Le-JIL-ih-mens

Description: Allows the caster to delve into the mind of the victim, allowing the caster to see the memories, thoughts, and emotions of the victim.

Etymology: Latin legere (“to read”) and mens (“mind”).

Levicorpus

Type: Jinx

Pronunciation: leh-vee-COR-pus

Description: Hoists people up into the air by their ankle. Created by Severus Snape.

Etymology: Latin levare, “raise” and corpus, “body” or “corpse”.

Liberacorpus

Type: Counter-Jinx

Pronunciation: LIB-er-ah-cor-pus

Description: The counter-jinx to Levicorpus.

Etymology: Latin liberare, “to free”, and corpus, “body” or “corpse”.

Locomotor (Locomotion Charm)

Type: Charm

Pronunciation: loh-kuh-MOH-tor

Description: Allows a witch or wizard to levitate a target a few inches off of the ground and then move said object in any given direction. Similarly to the Summoning Charm, a specific object can be moved by calling the object aloud after saying the incantation.

Etymology: Latin locus (place) and moto, “set in motion” (passive motor), or English locomotion.

Locomotor Mortis (Leg-Locker Curse)

Type: Curse

Pronunciation: LOH-koh-moh-tor MOR-tis

Description: Sticks legs together.

Etymology: English locomotion, “movement”  Latin mortis, “of death”.

Lumos (Wand-Lighting Charm)

Type: Charm

Pronunciation: LOO-mos

Description: Illuminates the tip of the caster’s wand, allowing the caster to see in the dark.

Etymology: Latin lumen, “light”.

Lumos Duo (Wand-Lighting Charm Duo)

Type: Charm

Pronunciation: LOO-mos DOO-oh

Description: Creates a focused beam of light from the end of the wand. It is a variant of the Wand-Lighting Charm.

Etymology: Lumos plus Latin duo, “two”.

Lumos Maxima

Type: Charm

Pronunciation: LOO-mos Ma-cks-ima

Description: Produces a blinding flash of bright white light from the tip of the wand. It is a variant of the Wand-Lighting Charm.

Etymology: Lumos + maxima, Latin “greatest.”

Lumos Solem (Lumos Solem Spell)

Type: Charm

Pronunciation: LOO-mos SO-lem

Description: Produce a blinding flash of sunlight. It is a variant of the Wand-Lighting Charm.

Etymology: Derived from two words; the Latin lumen, meaning “light”, and the Latin word for “sun”, which in its accusative case is “solem”.

13

M

Magicus Extremos

Type: Charm

Description: Partnership-based charm that temporarily increases the casters’ spell power.

Melofors (Melofors Jinx)

Type: Jinx

Description: Encases the victim’s head in a pumpkin.

Meteolojinx Recanto

Type: Counter-Charm

Pronunciation: mee-tee-OH-loh-jinks reh-CAN-toh.

Description: Causes weather effects caused by jinxes to cease.

Etymology: Meteorology, the study of weather, the word jinx and recant, “to withdraw or retract”. Interestingly in modern English recant means to say that you no longer hold a belief.

Mimblewimble (Tongue-Tying Curse)

Type: Curse

Pronunciation: MIM-bull-wim-bull

Description: Ties the target’s tongue in a knot, preventing them from making coherent speech, or saying incantations correctly, making it useful in duels.

(Ministry of Magic Fog)

Type: Charm

Description: Patented charm used by the Ministry for Magic to conceal certain areas from Muggle view.

Mobiliarbus

Type: Charm

Pronunciation: mo-bil-lee-AR-bus

Description: Levitates wooden objects a few inches off of the ground and moves them in any given direction.

Etymology: Latin mobilis, “movable” or “flexible”, and arbor (alternatively arbos), “tree”.

Mobilicorpus

Type: Charm

Pronunciation: moh-bil-lee-COR-pus

Description: Levitates and moves bodies.

Etymology: Latin mobilis, “movable”, and corpus, “body”.

Molliare (Cushioning Charm)

Type: Charm

Pronunciation: mull-ee-AR-ay

Description: Produces an invisible cushion over the target, is used primarily in the manufacturing of broomsticks.

Disintegration spell

Type: Dark charm

Description: Like the Killing curse, it kills (or freezes) the victim. It turns the body grey/blue (or paler) while it turns to stone and then another twin spell can blast the body into pieces.

Morsmordre

Type: Dark charm

Pronunciation: morz-MOR-druh

Description: Conjures the Dark Mark, which is the sign of the Death Eaters.

Etymology: Latin mors, “death”, and mordere, meaning “to bite” (or its French derivative mordre); this would appear to be associated with the name of Lord Voldemort’s followers, the Death Eaters. The English murder might also contribute.

Mucus ad Nauseam (Curse of the Bogies)

Type: Curse

Pronunciation: MYOO-kus ahd NAW-zee-um

Description: Gives the victim a nasty cold and an extremely runny nose that can cause the victim to collapse if it is not treated. The cold is accompanied with constant sneezing.

Muffliato (Muffliato Charm)

Type: Charm

Pronunciation: muf-lee-AH-to

Description: Prevents others from hearing nearby conversations by filling peoples’ ears with an unidentifiable buzzing.

Etymology: English muffle, “to quiet”, with a pseudo-Latin or pseudo-Italian ending.

Multicorfors (Multicorfors Spell)

Type: hex

Pronunciation: mull-tee-COR-fors

Description: Multicorfors is a charm used to change the colour and style of one’s clothing.[10]

Mutatio Skullus

Type: Dark charm

Pronunciation: myoo-TAY-toh SKULL-us

Description: Mutates the victim’s head, causing them to grows extra heads.

14

N

Nox (Wand-Extinguishing Charm)

Type: Charm

Pronunciation: NOCKSS

Description: stop your magic/rest your wand from magics.

for exampel:say lumus and aster say nox

Etymology: Latin nox, meaning “night”.

Nebulus

Type: Charm

Pronunciation: NEH-bu-lus

Description: Creates fog from the tip of the wand.

15

O

Oculus Reparo

Type: Charm

Description: Mends eyeglasses.

(Obliteration Charm)

Type: Charm

Description: Removes footprints.

Obliviate (Memory Charm)

Type: Charm

Pronunciation: oh-BLI-vee-ate

Description: Erases specific memories.

Etymology: Latin oblivisci, “forget”. The spell is most often used against Muggles who have seen something of the Wizarding world.

Obscuro

Type: Conjuration

Pronunciation: ob-SKYUR-oh

Description: Blindfolds the target.

Etymology: English word obscure, meaning “unclear” or “unnoticeable”.

Oppugno (Oppugno Jinx)

Type: Jinx

Pronunciation: oh-PUG-noh

Description: Causes targeted objects to attack a victim. It is particularly effective in conjunction with the Bird-Conjuring Charm.

Etymology: Latin oppugno, “I attack”.

(Orbis)

Type: Jinx

Pronunciation: OR-biss

Description: Sucks the target into the ground.

Etymology: Orbis is Latin for ‘circle’, which reflects the spell’s physical appearance.

Orchideous

Type: hex

Pronunciation: or-KID-ee-us

Description: Conjures a bouquet of flowers.

Etymology: English orchid and Latin suffix -eous, “of or bearing (the root word)”.

oscowzee

Type: Dark charm

Pronunciation: os-SCOW-zee

Description: Seal someone’s mouth shut, making it appear it was never there.

Etymology: Possibly derived as a portmanteau of os, Latin for “mouth”, and clausi (a conjugated form of claudo), Latin for “I shut”. It may additionally be a pun or wordplay on scusi, the Italian interjection for “excuse me”.

16

P

Pack

Type: Charm

Description: Packs luggage.

Papyrus Reparo

Type: Charm

Description: Mends torn pieces of paper.

Notes: This spell is a variation of Reparo.

(Patented Daydream Charm)

Type: Charm

Description: Gives the spell caster a highly-realistic 30-minute daydream. Side effects include mild drooling and a vacant expression.

Partis Temporus

Type: Charm

Pronunciation: PAR-tis temp-OAR-us

Description: Creates a temporary gap in the target.

Etymology: Partis is a plural form of the French verb partir, which means “to separate,” “to go away,” “to leave,” or “to depart.” Temporis is Latin for “time.”

(Pepper Breath)

Type: Hex

Description: Gives the victim fiery hot breath.

Periculum

Type: Charm

Pronunciation: pur-ICK-you-lum

Description: Produces a burst of red sparks.

Etymology: Periculum is Latin for “danger”.

(Permanent Sticking Charm)

Type: Charm

Description: Sticks objects permanently in place.

Notes: It is never said whether the charm prevents the object from being removed by cutting away the section of wall. The incantation could be gluten sempra, meaning glue forever, or adher sempra, which means stick forever.

Peskipiksi Pesternomi

Type: Charm

Pronunciation: PES-key PIX-ee PES-ter NO-mee

Description: The one time it was used, it had absolutely no effect.

Suggested Etymology: English pesky meaning “annoying”, English pixie meaning “a supernatural being”, English pester meaning “to annoy”, English no for negative and English me for the first person pronoun.

Petrificus Totalus (Full Body-Bind Curse)

Type: Curse

Pronunciation: pe-TRI-fi-cus to-TAH-lus

Description: Used to temporarily bind the victim’s body in a position much like that of a soldier at attention; the victim will usually fall to the ground.

Etymology: Latin petra, meaning “stone”, and fieri (past participle factus), meaning “to become”; totalus comes from Latin “totus”, meaning “complete”.

Piertotum Locomotor

Type: Charm

Pronunciation: peer-TOH-tuhm loh-kuh-MOH-tor

Description: Brings animates inanimate targets.

Etymology: Pier means “friend” or “colleague”, totum refers to “the whole” or “total”, and locomotor means “the movement of”.

Piscifors

Type: spell

Pronunciation: PIS-ee-fors

Description: Transforms things into fish.

(Placement Charm)

Type: Charm

Description: Maigcally places an object in or on a specific location. Placement Charms can be used to place a bridle on a Kelpie to render it harmless and docile.

Point Me (Four-Point Spell)

Type: Spell

Description: Makes the caster’s wand point due north.

Portus

Type: Charm

Pronunciation: POR-tus

Description: Turns an object into a portkey.

Etymology: Latin porta, meaning “gate”, or portare, meaning “to carry” (as in to carry the caster or target to another location). There is a Latin word portus, meaning “harbour”, but it is inappropriate in this context.

Prior Incantato (Reverse Spell)

Type: Charm

Pronunciation: pri-OR in-can-TAH-toh

Description: Forces a wand to show an “echo” of the last spell it performed.

Etymology: Latin prior, “previous”, and incantare, “to speak a spell” (past participle incantatum).

(Protean Charm)

Type: Charm

Description: Causes copies of an object to be remotely affected by changes made to the original.

Etymology: The English word Protean derives from Proteus, a god in Greek Mythology. Proteus was a shape-shifter, able to take many forms. As a result, the word Protean has come to refer to versatility, flexibility, or an ability to assume many forms. “Protean” is also similar to “protein”, derived from the same root, meaning a variable, flexible substance which forms strong bonds between its constituent parts.

Pullus

Type: Jinx

Description: Transforms things into chickens.

Protego (Shield Charm)

Type: Charm

Pronunciation: pro-TAY-goh

Description: Invisible shield that reflects spells and blocks physical entities.

Etymology: Latin protego, “I cover” or “I protect”.

Protego Diabolica

Type: Dark Arts

Pronunciation: pro-TAY-goh dia-BOHL-i-cub

Description: Conjures a protective ring of black fire around the caster that only affects their enemies.

Protego horribilis

Type: Charm

Pronunciation: pro-TAY-goh horr-uh-BIHL-ihs

Description: A powerful shield charm against dark magic.

Etymology: Latin Protego, “I protect”, and Horribilis, “horrible , frightful, dreadful”.

Protego Maxima

Pronunciation: pro-TAY-goh MAX-ee-Ma

Type: Charm

Description: A powerful shield charm against dark magic. A stronger and bigger version of Protego, especially when combined with other wizards casting it at the same time. Was so powerful that it could also disintegrate people that came too close and tried to enter it.

Etymology: Latin Protego, “I protect”

Protego totalum

Type: Charm

Pronunciation: pro-TAY-goh toh-TAH-lum

Description: Protects an area for an extended period of time.

Etymology: Latin protego meaning “to protect” and Latin totus meaning “as a whole”.

(Purple Firecrackers)

Type: Charm

Description: Causes purple firecrackers to shoot out from the tip of one’s wand.

(Pus-squirting spell)

Type: Dark charm

Description: Causes yellowish goo to squirt from one’s nose.

17

Q

Quietus (Quietening Charm)

Type: Charm

Pronunciation: KWIY-uh-tus

Description: Makes a target sound quieter. It is the counter-charm to the Amplifying Charm.

Etymology: Latin quietus, “calm” or “quiet”.

18

R

Redactum Skullus (Head Shrink Spell)

Type: Dark charm

Pronunciation: reh-DAK-tum SKULL-us

Description: Shrinks the head of the target. It is the counter-spell to Engorgio Skullus.

Reducio (Shrinking Charm)

Type: Charm

Pronunciation: re-DOO-see-oh

Description: Makes an object shrink in size. Its counter-charm is the Engorgement Charm.

Etymology: English reduce, “to shrink”. (Latin has a verb reducere, present tense reduco. This is the source of the English “reduce”, but has a different meaning.) Also in Italian Riduco first person present tense of Ridurre, same root of Latin Reducere.

Reducto (Reductor Curse)

Type: Curse

Pronunciation: re-DUK-toh

Description: Breaks objects. In stronger usages, disintegrates them.

Etymology: English reduce, “to bring down;destroy”.

(Refilling Charm)

Type: Charm

Description: Refills whatever the caster points at with the drink originally in the container.

Reparifors

Type: Healing Spell

Pronunciation: re-PAR-i-fors

Description: Reverts minor magically-induced ailments, such as paralysis and poisoning.

Reverte

Type: Charm

Pronunciation: ree-VUHR-tay

Description: Returns objects to their original positions or states.

Etymology: Reverte is derived from Latin for “you shall return”, being a second-person imperative form (singular, present, active) of the verb reverto (“I return, or turn back”).

Relashio (Revulsion Jinx)

Type: Jinx

Pronunciation: ruh-LASH-ee-oh

Description: Forces the target to release its grip on whatever it is holding.

Etymology: Probably from the French verb relâcher =”to release, to set free”, or Italian rilascio (pronounced the same way as the spell)= “I release”.

Rennervate (Reviving Spell)

Type: Charm

Pronunciation: RENN-a-vate

Description: Awakens an unconscious victim. It is consequently the counter-charm to the Stunning Spell.

Etymology: Rennervate means “to energise.

Reparifarge

Type: jinx

Pronunciation: reh-PAR-i-farj

Description: Used to reverse incomplete transformations.

Reparo (Mending Charm)

Type: Charm

Pronunciation: reh-PAH-roh

Description: Seamlessly repairs broken objects.

Etymology: Latin reparo meaning “to renew” or “repair”.

Repello Muggletum (Muggle-Repelling Charm)

Type: Charm

Pronunciation: ruh-PEL-oh MUH-guhl-tuhm

Description: Keeps Muggles away from wizarding places by causing them to remember important meetings they missed and to cause the Muggles in question to forget what they were doing.

Repello Inimicum

Type: Charm

Pronunciation: re-PEH-lloh ee-nee-MEE-cum

Description: Disintegrates the persons entering this charm.

Etymology: Latin “Repello”, meaning “Push Back” and “inimicum”, the accusative singular form of “inimīcus” meaning “foe” or “enemy”.

Revelio (Revelio Charm)

Type: Charm

Pronunciation: reh-VEL-ee-oh

Description: Reveals secrets about a person or object.

Rictusempra (Tickling Charm)

Type: Charm

Pronunciation: ric-tuhs-SEM-pra

Description: Tickles the target until they become weak with laughter.

Etymology: Possibly the sum of two words; The Latin rictus, meaning “The expanse of an open mouth”, and semper, meaning “Always”. Rictus is generally used as an expression of terror, however, “always an open mouth” would, in most cases, correspond to the act of laughing uncontrollably.

Riddikulus (Boggart Banishing Spell)

Type: Charm

Pronunciation: rih-dih-KUL-lus

Description: A spell used when fighting a Boggart, “Riddikulus” forces the Boggart to take the appearance of an object the caster is focusing on. Best results can be achieved if the caster is focusing on something humorous, with the desire that laughter will weaken the Boggart.

Etymology: Latin word ridiculus, “laughable” (but perhaps “absurd” or “silly” in this context).

(Rose Growth)

Type: jinx

Description: Causes rosebushes grow at an unusually fast pace.

Notes: This spell may be related to Herbivicus.

(Rowboat spell)

Type: Charm

Description: Makes boats row themselves.

19

S

Salvio hexia

Type: Charm

Pronunciation: SAL-vee-oh HECKS-ee-ah

Description: Protects against hexes.

Etymology: Possibly derived from the Latin “salveo,” meaning “to be in good health,” and used as a form of greeting and farewell, and a pseudo-Latin derivative of the English word “hex”—hence, “Farewell, hexes!”

(Sardine spell)

Type: Dark charm

Description: Makes the victim sneeze out sardines.

(Scorching Spell)

Type: Charm

Description: Produces dancing flames which presumably scorch the opponent.

Scourgify (Scouring Charm)

Type: Charm

Pronunciation: SKUR-ji-fy

Description: Cleans objects

Etymology: Perhaps related to English scour, “clean”. -ify is a common English suffix meaning “to make …”. Therefore scourgify could mean “to make clean”.

(Sealant Charm)

Type: Charm

Description: Magically seals envelopes.

(Sea urchin jinx)

Type: Jinx

Description: This spell begins to transform the victim into a sea urchin.

Sectumsempra

Type: Curse

Pronunciation: sec-tum-SEMP-rah

Description: Lacerates the target, as if they have been “slashed by a sword.” Subsequently, the target can easily bleed to death from the wounds. This curse was invented by Severus Snape, to be used against his personal enemies.

Etymology: Latin sectum, “cut”, and semper, “always”.

(Shield penetration spell)

Type: Spell

Description: Annihilates magical enchantments and shields.

(Shooting Spell)

Type: Spell

Description: Used to shoot objects

(Smashing spell)

Type: Spell

Description: Produces explosions

Silencio (Silencing Charm)

Type: Charm

Pronunciation: sih-LEN-see-oh

Description: Makes something silent.

Etymology: Probably Latin silentium, “silence”. Also, silencio and silêncio (which is closer to the English pronunciation) mean “silence” in Spanish and Portuguese, respectively.

Skurge (Skurge Charm)

Type: Charm

Pronunciation: SKURJ

Description: Cleans up ectoplasm and frightens ghosts and other spirits.

(Slippery Jinx)

Type: Jinx

Description: Makes an object slippery and difficult to hold.

Slugulus Eructo (Slug-vomiting Charm)

Type: Curse

Description: Forces the victim to burp up slimy slugs.

(Sonorous Charm)

Type: Charm

Description: This charm emits a magnified roar from the tip of the wand. This noise disrupts all in its path, and can even be used to harm opponents.

Sonorus (Amplifying Charm)

Type: Charm

Pronunciation: soh-NOHR-uhs

Description: Makes the target sound louder. The counter-charm is the Quietening Charm, Quietus.

Etymology: Latin sonorus, “loud; noisy”.

Specialis Revelio

Type: Charm

Pronunciation: spe-see-AL-is reh-VEL-ee-oh

Description: Reveals spells cast on objects or potions.

Etymology: Latin specialis, “particular;individual” and revelare (present tense revelo), “unveil”.

(Sponge-Knees Curse)

Type: Curse

Description: Makes the target’s legs spongy, making it difficult for them to walk.

Spongify (Softening Charm)

Type: Charm

Pronunciation: SPUN-ji-fye

Description: Softens objects, making them rubbery and bouncy.

(Stealth Sensoring Spell)

Type: Charm

Description: Detects those under magical disguise.

Sternius

Type: Dark charm

Pronunciation: STEH-lee-us, or perhaps STEH-nee-us

Description: A spell that causes the victim to sneeze for a short period of time. This spell is used in duelling to distract the opponent.

Etymology: Sternius derives from the Latin sternuo, meaning I sneeze.

(Stinging Jinx)

Type: Jinx, Hex

Description: Stings the flesh of a target. This spell is also known as

(Stretching Jinx)

Type: Jinx

Description: Stretches the target.

Stupefy (Stunning Spell)

Type: Charm

Pronunciation: STOO-puh-fye

Description: Stuns the target, rendering them unconscious.

Etymology: English stupefy, which means ‘to put into a stupor’, a temporary vegetative state.

(Supersensory Charm)

Type: Charm

Description: Grants the caster to have enhanced senses, or to be able to sense things they would not normally sense.

Surgito

Type: Counter-charm

Pronunciation: SUR-jee-toh

Description: Counter-charm that can be used to remove enchantments.

Etymology: Surgito is a Latin word in the imperative form meaning “you/he/she shall arise, or get up”, and is a conjugation of the verb surgo (“I arise”). The etymology is appropriate, considering that the effects of the spell on Jacob Kowalski can be likened to waking up from a confused, dreamlike state.

20

T

(Taboo)

Type: Jinx

Description: A jinx which may be placed upon a word or a name, so that whenever that word is spoken, a magical disturbance is created which alerts the caster of the Taboo to the location of the speaker. Any protective enchantments in effect around the speaker are broken when the Tabooed word is spoken aloud.[64]

(Tail-growing hex)

Type: Hex

Description: Causes the victim to grow a tail.

Tarantallegra (Dancing Feet Spell)

Type: Charm

Pronunciation: ta-RON-ta-LEG-gra

Description: Makes a target’s legs spasm wildly out of control, making it appear as though they are dancing.

Etymology: Italian tarantella, a kind of fast country dance once popular in parts of Italy, supposedly from the frantic motion caused by the bite of a tarantula; and allegro, a musical term meaning “quick”.

(Teeth-straightening spell)

Type: Charm

Description: Straightens crooked teeth.

(Teleportation Spell)

Type: Spell

Description: Vanishes objects which then appear elsewhere.

Tentaclifors

Type: Jinx

Description: Transfigures the target’s head into a tentacle.

Tergeo

Type: Charm

Pronunciation: TUR-jee-oh

Description: Siphons liquid and cleans objects.

Etymology: Latin tergere, “wipe off; cleanse”.

Titillando (Tickling Hex)

Type: Hex

Pronunciation: ti-tee-LAN-do

Description: Tickles and weakens the victim.

(Toenail-growing hex)

Type: Hex

Description: Causes the toenails to grow at an extreme and uncontrollable rate.

(Transmogrifian Torture)

Type: Curse

Description: Possibly tortures the victim to death.

Etymology: English “transmogrify”, meaning “to change or alter greatly, often to grotesque effect”, possibly implying that the curse changes the shape of the victim to cause pain.

(Trip Jinx)

Type: Jinx

Description: Forces the target to trip and fall over.

Type: Hex

Description: Causes the victim’s ears to twitch.

21

U

(Unbreakable Charm)

Type: Charm

Description: Makes objects unbreakable.

(Unbreakable Vow)

Snape and Narcissa make the Unbreakable Vow

Type: Spell

Description: Causes a vow taken by a witch or wizard to be inviolable; if they should break it, the consequence is death.

(Unsupported flight)

Type: Spell

Description: Allows a witch or wizard to fly through the air unaided. Technique invented by Lord Voldemort

22

V

(Vacuum cleaner spell)

Type: Charm

Description: Cleans objects by using the wand to suck up dust like a vacuum cleaner.

Ventus (Ventus Jinx)

Type: Jinx

Pronunciation: VEN-tuss

Description: Shoots a jet of strong spiralling wind from the tip of the wand.

Etymology: Ventus is a Latin word, meaning “wind”.

Ventus Duo

Type: Jinx

Description: A stronger version of the Ventus Jinx

Vera Verto

Type: spell

Pronunciation: vair-uh-VAIR-toh

Description: Turn animals to water goblets.

Etymology: From Latin vera meaning “right” or “proper”, and verto, meaning “I turn”.

Verdillious

Type: Charm

Pronunciation: ver-DILL-ee-us

Description: A spell used to shoot green sparks from the end of the wand.

Verdimillious (Verdimillious Charm)

Type: Charm

Pronunciation: vur-duh-MILL-ee-us

Description: Produces a jet of green sparks that can be used in duelling, or to reveal things hidden by dark magic.

Verdimillious Duo

Type: Charm

Pronunciation: VERD-dee-MILL-lee-us

Description: A more powerful version of Verdimillious.

Vermiculus

Type: Transfiguration, Jinx

Pronunciation: vur-MICK-yoo-luhs

Description: Transforms things into worms.

Vermillious (Red Sparks)

Type: Charm

Pronunciation: vur-MILL-ee-us

Description: Jet of red sparks that can be used to signal an emergency or as a minor duelling spell.

Vipera Evanesca (Snake-Vanishing Spell)

Type: Vanishment

Pronunciation: vee-PAIR-uh eh-vuh-NES-kuh

Description: Vanishes snakes. Subsequently, it is the counter-spell for the Snake Summons Spell.

Etymology: Vipera is a genus of venomous vipers, a type of snake. Evanesca likely shares its origin with Evanesco, which means “disappear” in Latin.

Vulnera Sanentur

Type: Healing Spell

Pronunciation: VUL-ner-ah sah-NEN-tour

Description: Healing spell that slows blood flow, clears residue, and knits wounds. It is the counter-curse to Sectumsempra.

Etymology: Vulnera Sanentur derives from the Latin vulnus, “wound,”[66] and sanare, “to heal”; it is translated “may the wounds be healed.”

23

W

Waddiwasi

Type: Charm

Pronunciation: wah-deh-WAH-see

Description: Used to shoot small, soft masses of whatever the caster so desires at the target

Etymology: “Waddiwasi” comes from two words. “Vadd” and “vas-y”. “Vadd” is a Swedish word that can mean “wadding” and “vas-y” is French term that means “go ahead” or “Come on!” Together, they can roughly mean “The wad goes ahead.

(Washing up spell)

Type: Charm

Description: Enchanted dirty dishes to wash themselves.

Wingardium Leviosa (Levitation Charm)

Type: Charm

Pronunciation: win-GAR-dee-um lev-ee-OH-sa

Description: Makes objects fly, or levitate.

Etymology: “Wingardium” almost certainly contains English wing, meaning “fly”[69], and Latin arduus, meaning “high”[70]. “Leviosa” probably originates from Latin levis, meaning “light”.

(White sparks)

Type: Charm

Description: Jet of white sparks. It can be used offensively as a minor duelling spell.

Notes: The incantation to this spell is almost certainly Baubillious.

24

unforgivable curse

avada kedavra

Type: Curse

Pronunciation: ah-VAH-dah keh-DAV-rah

Description:

Causes instantaneous death. It is accompanied by a flash of green light and a rushing noise. There is no known counter-curse that can protect the victim from dying, except for a loving sacrifice. It is one of the three Unforgivable Curses.

Harry Potter was saved from this spell a number of times, both by his mother’s sacrifice, because he was an accidental Horcrux, and because his wand and his enemy’s were made of the same core.

Etymology: Avada Kedavra is based on the Aramaic אַבַדָא כְּדַברָא, avada kedavra, meaning “let the thing be destroyed”.

Crucio (Cruciatus Curse)

Type: Curse

Pronunciation: KROO-see-oh

Description: Inflicts intense pain on the recipient of the curse. This curse does not physically harm the victim, but may in extreme cases drive them insane. The pain is described as having hot knives being driven into the victim. It cannot be cast successfully by a person who is doing so out of pure spite or anger; one must feel a true desire to cause the victim pain. If one casts this spell, he or she will receive a life sentence in Azkaban prison for it, as with the other two Unforgivable Curses.

Etymology: Latin crucio means “I torture”.

Imperio (Imperius Curse)

Type: Curse

Pronunciation: im-PEER-ee-oh

Description: Places the victim completely under the caster’s control. The victim is put into a trance-like state, and becomes very suggestible to the commands of the caster. However, those who are strong willed may learn to resist it. One of the three “Unforgivable Curses,” the use of this curse on another human results in capital punishment or life sentence in Azkaban.

Etymology: Latin impero, I command, and English “imperious”.

25

dfindow curse

(ASH COLOMBOR CURSE)

COLOMBOR

type: ash curse

Pronunciation: colombor, (quick)

Description: Shoots a fire or fireball at the user’s will and can kill anyone who uses the corresponding curse – (Octokor)

(ASH OCTOKOR CURSE)

OCTOKOR

type: ash curse

Pronunciation:OCTOKOR, (quick)

Description: Shoots a black fire or fireball at the user’s will and can kill anyone who uses the corresponding curse – (colombor)

 

26

old spells

protcguss

type: old spell

Pronunciation: pro t ce guss

Description: make a shild on you

lowrence

type:old spell

Pronunciation: low rence

Description: make your wand to sword

asapol

type:old spell

Pronunciation: asa pol

Description: put on your enemy magma

obrok

type:old spell

Pronunciation: ob rok

Description: throw stones on your enemy

amattu

type:old spell

Pronunciation: a ma ttu

Description:control on fire

alakattu

type:old spell

Pronunciation: ala ka ttu

Description:control on water

aresattum

type:old spell

Pronunciation:a re sa ttum 

Description: control on soil

himattuho

type:old spell

Pronunciation:hi ma ttuho

Description: control on air

27

sorsia

onesorsia

type:sorsia spell

Description: shoot knockback

twosorsia

type:sorsia spell

Description:shoot forks and Knives

threesorsia

type:sorsia spell

Description: reaspawn a cannon

foursorsia

type:sorsia spell

Description: spawn lion

fivesorsia

type:sorsia spell

Description: Used to precisely cut or tear objects.

sixsorsia

type:sorsia spell

Description: purple lazer

sevensorsia

type:sorsia spell

Description:spawn snake

 

28
This free e-book was created with
Ourboox.com

Create your own amazing e-book!
It's simple and free.

Start now

Ad Remove Ads [X]
Skip to content